env.skyColor 	= (30;20;50)
env.ambientColor= (60;40;60)
env.fogColor	= (5;0;0)
env.sunHeight	= 0.25f
env.hasCloud 	= TRUE
env.cloudColor	= (20;10;30)

scene.trailLeftColor	= (255;100;100)
scene.trailRightColor	= (100;255;100)

scene.basisUTile	= 3.f
scene.basisVTile	= 3.f
scene.basisIsWater	= FALSE
scene.gateColor	= (255;0;255)

scene.skydomeObjects = landscape
scene.unshadedMaterials = Lights, Bld_Lights
